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Project Reality Battlefield 2 is a free-to-download single and multiplayer game modification for the Battlefield 2 (BF2) retail Microsoft Windows PC game.
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Gambler had some Wetrix pics in late 1997:īut I guess that's not the demo that you meant.Battlefield Archive > Battlefield 2 > Battlefield 2 Project Reality Battlefield 2 Project Reality Would you be kind enough to share those Cover Disks? And the mbnet bbs O.O THE HOLY GRAIL OF THE INTERNETS! MarzSyndrome wrote:Well, thanks to splashing just over £200 on someone's 1997 collection of PC Gamer UK magazines and coverdiscs recently, I finally became reacquainted with the original DOS-based pre-release demo of Wetrix (which is usually a Windows-only game) that I remember spending mad amounts of hours on towards Christmas '97. Once I find more time - and if anyone is interested - I can upload both the early demo and the screenshots pack for public consumption. Mind you, amongst the "full version" features this demo mentions is "full Windows 95 support", so I'm probably talking a load of gubbins! It essentially plays the same as the final version except you get just 120 seconds to try out the regular and practice modes, and it's compiled for DOS - which suggests it was originally considered for DOS during its development, but since it wasn't released for PC until nearly a year later, they obviously figured that it wouldn't make commercial sense (in 1998) to stick with DOS any longer and move it to Windows. The closest I ever got before then to collecting Wetrix-related material from before the finalised Win-only demo was a small collection of preview screenshots from the MBNet.fi FTP back when it was still active (I went on a mad downloading spree there back in '09 and should still have everything backed up on a couple of DVDs).Īnyhow, just tested it through the latest DOSBox Daum and it works wonderfully.
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This was literally non-existant on the entire internet, much to my chagrin. Well, thanks to splashing just over £200 on someone's 1997 collection of PC Gamer UK magazines and coverdiscs recently, I finally became reacquainted with the original DOS-based pre-release demo of Wetrix (which is usually a Windows-only game) that I remember spending mad amounts of hours on towards Christmas '97. Not to mention that I enjoy the possibility to follow the development of a game since its earliest stages, because that should be kind of obvious. Profits you otherwise wouldn't have at all, but that's another matter. By selling early access to your game and pumping the money into development you essentially rob yourself of the profits. Plus, it's a pretty decent way to fund the development of your game if you really have no other means to do so and it's not without its downsides. He pays the price (= he's fine with the pricing) and thus he accepts the risks involved.
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If that's in place and the customer gets burned that's his problem, because he has been warned. As long as you put proper disclaimers all over the service (WIP, incomplete, buggy etc, which Steam EA is missing, because they prefer marketing nonsense to informing their potential customers properly) I don't see why this is a bad idea. These aren't problems with the Early Access model, though. Still, at the end of the day these are just my thoughts. When Rust finally comes out most of it's player base will probably be tired of the game, wich will bite Rust's a*se pretty hard) I'm not saying Early Access is the worst thing to happen to Steam, but it will take a while until it's handled properly. Rust's description is technically a small poem that ends with "Please trust us") Early acces also kinda promotes player fatigue (eg. 7 Days To Day - 30.00 $) Also, most of the devs that put games on Early Access don't make clear the current state of the game (eg. The big problem is that most of these games aren't cheap AT ALL (eg. also finally be the game to be finished one day It allows independent developers can finance a their games and also to discover yet known games (eg Minecraft) more aware of the games that are often cheaper when you buy it in alpha or beta when the game is over.
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Medal63 wrote:I can not find this system too bad.
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